Made for a lavish $48 million (just $15 million less than Jurassic Parkcost to make), its $20-or-so million returns were surely grim reading for its investors. Released in a busy summer season – one dominated by another flick with dinosaurs in it, Jurassic Park– Super Mario Bros. This would go some way to explaining why the 1993 feature-length adaptation of Nintendo‘s hit video game series only vaguely resembles the property on which it was meant to be based. Whether it happens to be a play, novel, or old television show you’re making into a feature film, there has to be an element of invention, of reworking the source material into something that stands on its own as a piece of entertainment and – dare we say it – art. ![]() It is, after all, easy to fall into the trap of being too reverential to the source material. ![]() Adapting any art form into a movie presents a tricky proposition.
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